Awakening of the Rebellion Season 4 with the new version 2.1!
The Empire has lost its new planet killing battle station, the galaxy is in chaos. The criminal families and factions are uniting. The Rebellion has begun.

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38件のコメント

  1. This season has been great so far but the release schedule leaves me wanting more. I want to revisit one of the old series but I am not sure which one. What is your (shack/community) favorite EAW campaign?

  2. Liberate Gamoria from the Hutts, then move north to secure Mon Cal. From there… There is a latent Jedi who should be finishing his jail time for indecent exposure or something in CorSec. Just saying that if he does get rescued we have to have say that the indecent exposure (or what the wacky crime was) was the only legit part of his charges.

  3. My two cents in all this is, 1.) Finish off the hutts and be done with it. 2.) Go after the Maw, deny the empire a vital location and secure your rear line. 3.) Go after the Wheel, 4.) Continue to improve your economy 5.) rebuild your raiding force and raid the snot out the empire and the black suns rear worlds.
    I also noticed that you do not use your hover/flying units to great effect…For example, your hove/flying units can attack from different directions to destroy buildings that are lightly defended.

  4. Are you sure you want to leave Gamorr unconquered? The credits from the shipping lanes seem worth mopping up for, and if you don't do it now, the hutt faction will have nothing to spend credits on but ground troops and defenses.

  5. I think you should finish off the Hutts before it becomes a pain in the butt to do. You can make those Reeikan transports to eliminate their creatures. The longer you wait, the more painful it will be and the more money you will be missing out on.

  6. I remember the Liberation fleet's main objective was to get to Kashyyk to defend it against a renewed Imperial assault. Seems the Empire lost interest after their initial failure.

  7. if you're thinking of more narrative driven campaigns why not a captain shack/shed after the civil war in thrawns revenge? shack moving up or moving on from being a freedom fighter or shed fighting for his life against what used be his coworkers and fellow captains.

  8. THAT SCOUT. The one charging at the turbo laser as the B-Wings we’re flying in

    That man. DESERVES. A metal of fricken HONOR for that run

  9. So here's an idea for a multi-perspective campaign. You and you're friend(s) pick a galactic conquest map so each player (you all play on the same faction) and play these separate theaters of war in parallel as a massive joint narrative of say for example the best tactician in the rebellion tasked by rebel high command to take the north, south and west sectors of the galaxy. Before hand you guys arrange for who has which hero's so u don't have homeone or Han and chewie on one end of the galaxy then fighting on the opposite side of the galaxy or a way all players can use them is one player has "the real" hero while the other commanders have body doubles and the one who has that specific hero can rescue them but the players who have the body doubles aren't allowed to do the mission to get the hero back. Sounds a bit ambitious when it comes to editing the videos but i think it's a concept for a series that could really work. That way no risk with auto resolve messing up anyones game. Each player sets a tone for their character like you normally do for your playthroughs have a friend who's possibly more calculating and cold willing to sacrifice as many lives as possible with a strong hatred for the empire (to anyone reading this, Saul Guerra wasn't the only rebel who worked liked this) and another who hates the thought of losing friends in the war so tries to use more Droid units and vehicles to try and limit friendly casualties. Just some thoughts. Love these videos, keep up the amazing work shack.

  10. [tactical]
    So, time for a cunning (and very rebel) plan. Build the cheapest stealth units you can and deploy them to the orbit of each empire world. should let you spot big fleets, Tech and other important things.

  11. Like the mod, but can somebody explain 2 things to me.
    1. Why does the Empire get a Star Destroyer with their randomized defense fleet every single time as AI, but the player doesn't?
    2. Why doesn't sending spies reveal everything in the system? Like I send a Y Wing probe to scout a planet, and I don't get any visual on the type of station they have or what's on the planet, just the fleet.
    I have no problem with hard RTS games, but when everything favors the AI, it just feels unfair and BS. While I'm at it, can we get a function to skip the events? Or skip the cinematic? I think their neat the first couple of times, but my God, I just wanna play the game.

  12. Is this hard difficulty? Nal Hutta is a Helms Deep in my Imperial campaign. Goddam….Fortress of Dawn. Mua fchding…MORDOR. "One does not simply"
    Thought Id trample them on my way North to finish off rebels and got smacked when trying to land forces here lol

  13. I don't know if Leia's shield was overwhelmed. I think the generator is an actual object and that turbo laser just happened to be timed so the shot was inside the radius of the shield when it deployed and just happened to NAIL it almost instantly.
    In other words, Shack: Never go to Vegas. And may the Gods be merciful to your Tabletop group.

  14. Shack, dive morw into the Ground forces. The Rebels really need a buff in Armor and regular Infantry units. Space seems to fine for now until your start challenging the Empire again.

  15. Yes, you can give blockade runners movement like a fighter. You can do that with any space unit, though it gets strange with the larger ones.

  16. Vice admiral's log: alliance Destroyer Requiem. Patrolling with the fleet near Jabim.

    "I expected to be busy when I got the promotion. I guess I underestimated just how busy I would be. The last few rotations have been all logistics and requisitions and general fleet managers while we wait for the green light for the push towards the Wheel. With the fight in Hutt space finishing up, I think that's coming soon.

    No further incidents of Sabatoge have been reported since the incident a month ago. It seems that our mysterious Dagger 6 was the ringleader, or at least, the one in charge of this section of the Sabatoge ring. Still no word on their location. Alliance intelligence hasn't turned up anything but rumors. I talked with dagger leader after the attack. He was just as shocked as everyone else in the squadron. Officially dagger 6 was Terran Gil, a farm boy out of the rim. Obviously the files are fake. Whether we are dealing with a sleeper agent or a full infiltration remains to be seen. This agent was under cover for years and managed to network loyal rebel soldiers to do his dirty work. That's not easy. They know technology too, the B wing they used to escape was modified far beyond standard requirements for ground attack actions. Rotary cannons, missile countermeasures, a full battery of anti-ship torpedos. Our infiltrator was packing serious heat. You don't just do that unless you planned far more than bombings and hyperdrive Sabatoge.

    Hopefully a lead turns up soon. We don't catch a break by the time we start operations again I may have to bite the blaster bolt and set a bounty. I know Larin and dagger leader are chomping at the big for some rebel justice. I'll pen another log when there is an update. Sorin Teague signing out."

  17. We invested so much in infiltrator tech early but havent seen alot of that. with our network of north south control finally consistent, it would be cool to see some targeted deep strike against the advanced tech of the empire before sieging the core worlds.

  18. Ah yes, the rocket / missile troopers, a squishy unit with short range that ends up being in the first line and dead because everything else has longer range and stays back while they charge to fire range… great unit design there in a game that doesn't have a hold position command.

  19. Excited to see the fight taken to the empire next.

    As for multiplayer, just make. The opponent take the side of any third party

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